I also got one of the booklets from the guy on the FB group and confirm it's a quality print job. They printed the file that was reconstructed over on Reddit and the paper was actually nicer (thicker & glossy) than the paper used on the official Definitive Editions. They even shipped it flat in a super sturdy mailer, so it was 100% pristine/mint.
Same here and its my understanding that he no longer has any and is not planning on doing another run. I'm glad I got one while he had them because its a great print job.
I also don't typically put fan created items on nincatalog but I did add this since its official in the sense that it was provided by the NIN camp
https://nincatalog.com/printed-artwo...us-other-1793/
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Last edited by spahn; 06-13-2021 at 07:12 AM.
Quake is being re-released for modern consoles. No mention of the soundtrack here, though.
New theme song from TR? Yes please!
OG Quake is also now free on Xbox Gamepass.
This is awesome news. I just downloaded Quake on a sale like a month ago, but it had major issues when I tried to run it.
I just ran it again with the new update, and it looks great! It still looks like a 25 year-old game, mind you, but a very smooth and pretty version of it.
I thought it was worth noting that the version of the soundtrack included with this "remastered" game version is identical to the original CD-ROM version, down to the frame, with the exception of the last track which has exactly 2 seconds added. I can take more detailed comparison screenshots if anyone requires them:
The last 2 weeks have been great for me so this is a cherry on an ice-cream sundae on a hot chocolate fudge cake!
Having played 30-45 minutes of the game, it feels like they were mainly interested in making it playable in 2021 rather than giving it a full remaster treatment, so I can't imagine replacing the music was high on their list of priorities.
I'm guessing the main impetus behind this was to put feelers out and see if people are interested in Quake coming back as a single player Doom-like (rather than just limiting it to the multiplayer free-for-all it's become). So a low effort re-release makes sense as opposed to putting a ton of time and money into making it look and feel modern.
Nah, it's a legit remaster. They redid the animations, added detail to some textures, added ambient occlusion, added dynamic lighting, revamped the baked lighting, added a weapons wheel, etc. Nightdive is just really good at staying true to the original in all of their remasters.
Code Orange covered the theme.
Not sure if this is posted anywhere but Limited Run Games will have physical release for you collectors out there...
https://limitedrungames.com/search?t...,page&q=quake*
If this link doesn't work Search "limited run games" on that web site search "quake".
Physical release for PS4 (playable on PS5) and Switch in the flavors of Regular ($30), Deluxe (Steal book) ($80) and Ultimate (Nail Gun Ammo Box and Steel Book) ($175). I'm going to grab the Deluxe version for PS4 I think.
I said in my post I had only played 30-45 minutes. I also haven’t played the original in probably 20 years.
What I meant was that the latest trend is taking old games and completely polishing them to look like they came out yesterday. This was clearly not that but rather an attempt to make a 1996 game feel like a 1996 game but with the right improvements to make it playable and enjoyable today.
After someone else corrected me above, I loaded up the original and did indeed realize how much they improved upon from the original — like I didn’t remember you couldn’t even aim up and down; I knew Doom was like that, but I thought that had changed by Quake.
So again, I didn’t mean low-effort in a disrespectful way; I just meant that they made the choice to keep it as a retro game instead of trying to make it feel brand new.
I finished the game this week and am on to the DLC. It’s been such a joy revisiting a big part of my teen years, and I definitely appreciate the work that went into making this happen.