So Butterfinger is running a promo in the US for exclusive DLC items and an exclusive Tifa Lockhart dynamic theme. I've been using my Death Stranding theme since I got that game in November. Time for a change.
It's an awesome theme. I took a photo to share with everyone here curious.
I loved this game but don't really want to replay it since all I have left is the side quests. I don't find that the side quests enhance my experience or fulfill me in anyway. Does anyone else feel like that? I'm just going to wait for the next installment of the story, no matter how long that takes.
I've been playing this whenever I can and I absolutely love it.
Like a lot of people, I grew up with the original and for me, it's hard to believe I'm playing it all over again in 2020. It's surreal as fuck.
I'm only on chapter 8 though, so I really hope it continues to hold up. Excited to play more tonight as soon as I can.
I'm pretty sure that pervert is in charge of designing final fantasy characters
Guess I'm buying a butterfinger tomorrow.
Okay, crow eating time. As someone who has vehemently criticized FF7 for being one of the most overrated games ever, I have to say I'm floored by the epic scope of this remake. You can tell so much love and care went into making this, and it's easily the most fully realized form of any FF title to date (even despite this being "incomplete" as it stands). This is absolutely worthy of the masterpiece title that everyone's thrown around for decades now (and I'm only just past the fight with Roche).
To get the theme (first DLC of promotion) you need to purchase 2 Butterfinger, Baby Ruth or Crunch bars. Take a photo of the receipt (receipt MUST say product name and not “candy bar” “candy” etc) and send it to the linked website.
https://butterfingerff7r.com/
Curious if you had played the original? At the time, it was absolutely engrossing, but I would imagine if you didn't play it during that initial time (97-2001 whatever) it would seem that way. A friend of mine had a PlayStation (and I had a PC), so I played some of it at his house and loved it. I had to wait on it to come to PC to finish it.
I was always a staunch anti-PlayStation guy, so didn't get around to playing the original until years after the fact. I've never managed to get more than a few hours into it from any iteration, including last year's Switch release which only verified to me that it really hasn't aged well at all compared to the 16-bit games. That honestly applies to a ton of games from that whole 1996-2002 ish time frame though IMO.
I wish Nobuo Uematsu had come back for the music but I understand if he didn't want to. I feel the new music still doesn't match the level of innovation and sophistication Uematsu's score had (in 1997). Hopefully the new composers prove me wrong as the new chapters come in.
I'm definitely super curious about the perspective of anyone going in totally raw.
I love it. I had very low expectations, but I can't imagine it being much better. My one complaint is that there is some severe padding, but it doesn't matter that much because I really enjoy actually playing the game, and I've always found this section of the game to be vastly Superior to what follows
All of the official press releases I've seen only specifically mention "Hollow":
https://square-enix-games.com/en_GB/...hollow-trailer
But then, looking at the mini album credits, Uematsu is credited as composer:
Waiting for the physical soundtrack release with full credits.
I didn't know he did all of the Final Fantasies and the last was X. Good Lord he's incredible.
I finished this, absolute perfection. I really hope we don't have to wait another two years.
I think the lack of Nobuo Uematsu is part of what killed XII and XIII, both of which I think are pretty underrated. He would have made XV better too
He's had limited involvement after X. In XII, I think he did one song (XV too, I think). He seems to always be involved in some capacity. Just not as the main composer anymore.
I liked XIII and really liked most of XV and XII, but they never felt like "true Final Fantasy games" because the soundtrack. This FFVIIR feels like a Final Fantasy game again.
Hitoshi Sakimoto did FFXII and FF Tactics. He also did the scores for Vagrant Story and Tactics Ogre: Let Us Cling Together. He is a very fine composer - amazing actually. I think Yoko Shimomura did FFXV, along with some other composers. However, Nobuo Uematsu is in a league of his own. He really elevated the genre of video game music to something that could be respected as art, enjoyable on its own merit. I believe that once he's gone, we'll never find another like him. He was that innovative and genius.
I love this game but the fucking padding is ridiculous lol
This game:
"Hey it's this guy, were going to have to fight him"
"Are you sure? That we have to fight him?"
"I really think we should if we want to *explains plot point*"
"Ok then let's fight them"
Holy fuck
And then
*Fight ends* *camera takes like 10 fucking seconds to pan back to characters face*
"Wow we really did win the fight"
"Yes"
"What should we do now?"
"Well remember *mcguffin?* I think we should go looking for that"
"Oh yes, I remember *mcguffin* let's look for that"
Game allow you to travel like 30 feet, repeat